Azmode Deamus
Amarr Templars Amarr Empire
28
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Posted - 2012.09.13 15:53:00 -
[1] - Quote
Hey, I've been playing Dust514 for about a month now on and off. I love the game, and although the gun game isn't top notch and even probably subpar - I still love how the MMO character progression is mixed within a FPS. MMO-FPS-RPGs are my favorite of all gaming genres. However it looks like CCP is turning away from character progression within regards to the higher level suites Shields/Armor normalization.
I understand the reasoning behind it but I definitely don't agree with it. I never had a problem where I was getting stomped JUST because some guy was running with a prototype suit and I was in something inferior. And if this did happen so what? He put more time into the game then I did and had a better load out. I'm fine with this. There was never any reason to change the values because honestly as nice as extra CPU/PG is - it's not always worth the extra cost.
So how should CCP go around it? Simple... Normalize the suites like they did, but give the more advanced suites a lot more CPU/PG and slots. Now why should they do this? Simple - more customization. IMO customization and the ability to cater to your own play style is a very GOOD thing. That way if I want to be a glass cannon in a scout suit I can load up on Weapon Upgrades... If I want to instead take more damage I can load up on more shield extenders and armor upgrades. This would make it so every enemy has a completely set up and you don't know exactly what to expect. It would also make the game last longer in terms of skill progression. More CPU/PG/Slots = more skills needed to fill those slots. More builds to test out, and more ways to enjoy Dust that CCP never expected.
I understand it would make balancing very difficult but you know what? There will ALWAYS be FOTM, and I doubt DUST will avoid it.
Also, the change to AUR items IMO is ridiculous. I don't want this game to be Pay to Win - however I DO think that people who do pay should at least get something worth while. I want this game to be very successful so it gets more support and content. However many people won't pay unless they feel they are getting some type of great deal. I'm willing to drop 20$+ a month to enjoy and support a game if the content of what I'm paying for is worth it. If I don't feel like I'm getting a good deal then there why not just save money and play the game for free?
I'm not sure how to balance AUR items, but I didn't feel they were OP at all to begin with. I'm not sure about other people but if I wanted to play dress up and pay for unique customization. I'd buy some barbie dolls.Blink
TL:DR Give back the HP for the more advanced suites or instead give more CPU/PG/Slots so there is greater customization. Prototype suites SHOULD be powerful, and characters with more skills and money SHOULD be able to withstand more and have an edge. Dust514 would benefit greatly from the "carrot and stick" mentality of "If I play more, I'll get stronger, and better items and start to stomp enemies that use to wipe the floor with me". Nothing like getting your ass handed to you just to come back and destroy the same perHey, I've been playing Dust514 for about a month now on and off. I love the game, and although the gun game isn't top notch and even probably subpar - I still love how the MMO character progression is mixed within a FPS. MMO-FPS-RPGs are my favorite of all gaming genres. However it looks like CCP is turning away from character progression within regards to the higher level suites Shields/Armor normalization. |